Black Orc Team Development - Blood Bowl 2020 Players & Skills! (Bonehead Podcast)

10 Th11, 2020
6 147 lượt xem

It’s time to look at the Teams in detail - what skills, on who, and in what order!!
Let us know what you think - and who you want us to cover next!
Check out our Starting Rosters and Tournament Rosters series for more tips and tactics for your favourite teams in Blood Bowl 2020!
#BloodBowl #BloodBowl2020 #GamesWorkshop

  • Loved the video! New to Blood Bowl, starting with the Black Orcs, so this really helped me a lot. I love the idea of going hard on the Troll and TTM blitzer. Give the Troll strong arm and nerves of steel (big investment I know) and make the blitzer as you detailed. Seems like it could really force some tough choices for your opposing coach!

    Matthew WhiteMatthew White15 ngày trước
  • is this saving spp new? ive only ever played on pc and dont think ive ever done it

    Matt MullinsMatt MullinsTháng trước
  • I have only played the video game casually. My original understanding was to always go for block and dodge combo on nearly every unit first. This is making me think differently about that strategy.

    Will PetryWill PetryTháng trước
    • Hey Will! Well, Blodge is certainly never bad, but it's always worth having a look at other combos! I really like Brawler on the Black Orcs, sure it's not as good as Block, but I really think it's good enough to let you take Guard or MB next!

      The Bonehead PodcastThe Bonehead PodcastTháng trước
  • Guards causes more casualties than mighty blow and spreads spp amongst rest of your team.

    Paul DaltonPaul Dalton2 tháng trước
    • It's totally situational. If you have a lot of bash opponents in your league (Orc, Dwarf, Chorf, Lizards, Chaos, Norse) then I'd have one start MB for blitzing and the rest Guard to maximise blocks. Dwarves in particular can rapidly get a few Guard pieces and if you don't have Guard yourself you're going to be getting pounded in on your turn and finding few 2D blocks on your turn. MB is only effective if you can get the blocks in.

      FungluttonDotComFungluttonDotComTháng trước
    • Hey Paul - the classic Guard vs Mighty Blow arguement!!

      The Bonehead PodcastThe Bonehead Podcast2 tháng trước
  • Getting back into BB, so I might be wrong, but isn’t guard still useful on black orcs, as it makes it harder for your opponent to get a 2 dice block on your guys. Keeping them standing for longer.

    SamaelSamael2 tháng trước
    • Hey Samael! Guard is totally useful no matter what! With my Blorc games I've managed to use Grab to keep edges covered so a 1D is the best the Oppo can normally get! I think I'm just a very fighty Orc coach :D

      The Bonehead PodcastThe Bonehead Podcast2 tháng trước
  • I think the way to develop the goblins is to just take a ransom Agility skill at 3 SPP and depending on what you get develop them from there. It’s great because it keeps TV lower and gets them more useful earlier in their likely short lifespan.

    Suiken44Suiken442 tháng trước
  • Also don't forget that with 5/6 Grab pieces off the bat, this is the archetypal surfing team, especially with ST4 and Brawler to re-roll both down into pushes: just line up your Black Orcs and escort that LoS patsy off the side of the pitch. In this regard, taking Frenzy on a Goblin will really make your opponent think twice about engaging you. Don't forget that your Orcs cannot get Frenzy though.

    Thijs van LankveldThijs van Lankveld3 tháng trước
  • Defensive is only during opposing team turn :(

    daniel medwindaniel medwin3 tháng trước
  • Goblin Blitzer: Block, Dauntless, tackle, MB, Sure Feet

    Rational OrcRational Orc3 tháng trước
    • Just a casual 86 SPP :D

      The Bonehead PodcastThe Bonehead Podcast3 tháng trước
  • Is there still a strip ball skill?

    Maxime FagnanMaxime Fagnan3 tháng trước
    • @The Bonehead Podcast One stripper goblin, 1 wrestler goblin. Throw the most appropriate one depending on the runner you want to take down

      Maxime FagnanMaxime Fagnan3 tháng trước
    • There is indeed! General Skill, and I don't think it changed at all from the old game - what're you thinking? Suicidal Goblin Stripper??

      The Bonehead PodcastThe Bonehead Podcast3 tháng trước
  • How is it ruled when you reroll a BD with brawler, can you use your normal team reroll to reroll the other die after your brawler roll ?

    Aaaa AaaaAaaa Aaaa3 tháng trước
    • Probably not, though I don't doubt that question will get an FAQ quickly. As I'm reading it, on page 24 under rerolls, team rerolls for a dice pool must reroll the whole pool, and since you can never reroll a dice more than once, Brawler is probably not going to allow the use of a team reroll afterwards. But that's just my interpretation based on the leaked rulebook.

      Nathan StrubleNathan Struble3 tháng trước
  • Hoping Bretonnian Nobility are soon? Keen to know what to do with them. (For the rookies, that's Imperial Nobility, but, let's face it. Same thing) Also hoping the short story competition will be discussed shortly?

    Mik TMik T3 tháng trước
    • I'll be finishing up more of the Stories reading on Saturday, so should have some Story news next week :D

      The Bonehead PodcastThe Bonehead Podcast3 tháng trước
  • I'm happy to see you started with the variant goblin team ;)

    Jonathan KilbyJonathan Kilby3 tháng trước
    • @The Bonehead Podcast exactly

      Jonathan KilbyJonathan Kilby3 tháng trước
    • Hahaha! It's just Good Goblins and Good small-Trolls, right?? :D

      The Bonehead PodcastThe Bonehead Podcast3 tháng trước
  • It pains me to say this but I dont believe Nerves of Steel works with TTM... With how Throw teammate and pass have been clearly defined as separate actions, passing skills no longer work with TTM. Believe me, I'm hoping I'm wrong about that but as far as I can tell from the leaks... 😪

    Arthur RoseArthur Rose3 tháng trước
    • I'm hoping I'm wrong... considering every ogre, Treeman, and troll have Pass access I'd like to assume Pass skills are meant to work TTM since otherwise what's the point to having access to those skills? Just to stick leader on a big guy; 1 out of 12 skills? Really hoping an FAQ on launch clears that up...

      Arthur RoseArthur Rose3 tháng trước
    • Oh no.... oh no...! Arthur, I think you're right!! Good bye NoS TTM!!

      The Bonehead PodcastThe Bonehead Podcast3 tháng trước
  • I think On The Ball could be a good skill for a Gobbo. It can save you rerolls if you can catch on kick off and speeds up your throw teammate plays. And I know stunties don't interfere as well but it can be fun to make a nuisance of themselves.

    Thanatos elNyxThanatos elNyx3 tháng trước
    • Haha definitely! OTB on Chameleon Skinks has been more useful than expected (from a "pass block" point of view, KOR was always great!)

      The Bonehead PodcastThe Bonehead Podcast3 tháng trước
  • Break Tackle should still be only once per turn. Still fantastic on the stunty pieces, but it's not always on.

    Brian LovejoyBrian Lovejoy3 tháng trước
    • Hey Brian! Yeah, you're right on that - I probably get a little excited when I describe it, but yeah it is indeed once per turn!

      The Bonehead PodcastThe Bonehead Podcast3 tháng trước
  • I would give 1 of my black orcs block early and use him as a blitzer block tackle mb the rest i like your suggestions and will steal them

    Andrew wAndrew w3 tháng trước
    • Hahaha I am glad!! Yeah one guy with Block for the Blitzing is a good plan!!

      The Bonehead PodcastThe Bonehead Podcast3 tháng trước
  • I think it's worth pointing out that you spend SPP's in BB2020, you no longer accrue them.

    Nathan StrubleNathan Struble3 tháng trước
    • Hey Nathan, yes indeed! I was trying to figure out how long you'd have to wait to get the second skill etc :D but yeah, when they're gone - they're gone!!

      The Bonehead PodcastThe Bonehead Podcast3 tháng trước
  • Wrestle on goblins is also a great way of getting your opponent's players prone and foulable. A goblin laying prone is not much of a target, so it keeps them safe too.

    Jay DogJay Dog3 tháng trước
    • @The Bonehead Podcast Challenge accepted!

      Jay DogJay Dog3 tháng trước
    • Jay Dog, on the money there! Extra points if you can pull it off with a Snotling haha!

      The Bonehead PodcastThe Bonehead Podcast3 tháng trước
  • Brawler sounds too risky than it should. Also is Griff and varag in the box or just models that can be proxied as them?

    Paladin DemoPaladin Demo3 tháng trước
    • Brawler is an awesome skill to have - a free reroll on one dice. Also griff and varag is in the box

      timothy Bulltimothy BullTháng trước
    • Yes I agree Brawler would be risky on a ST3 or below player but is much less risky on a higher strength player like the Black Orcs. Most of the time you will have a 2 die block meaning you can always fall back on the result of the other die....mind you it doesn’t stop you getting double skulls sometimes!

      Zhao YunZhao Yun3 tháng trước
    • It feels riskier. Specially when the original roll has a skull.

      Paladin DemoPaladin Demo3 tháng trước
    • @Paladin Demo if you roll a push and a both down you can reroll the both down and try for a pow but still take the push. You're not locked into using the rerolled dice

      Matthew LeporeMatthew Lepore3 tháng trước
    • To me it sounds more likely you getting a better chance to roll skulls.

      Paladin DemoPaladin Demo3 tháng trước
  • I thought Defensive only worked on the enemy turn, not your own.

    Juodas VarnasJuodas Varnas3 tháng trước
    • Only in your own turn*

      The Bonehead PodcastThe Bonehead Podcast3 tháng trước
    • It does!! Oops, Sorry if I misspoke at all 😅

      The Bonehead PodcastThe Bonehead Podcast3 tháng trước